Showing posts with label geimastu legend. Show all posts
Showing posts with label geimastu legend. Show all posts

Tuesday, November 19, 2013

Geimatsu Legend 11/19/13 -- Soundcloud Edition!

I decided to instead post them to Soundcloud, for the sake of simplicity. Once I run out of space on my SoundCloud account though they'll be put back on Youtube.

www.soundcloud.com/astuka

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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis 

Sunday, November 17, 2013

Geimatsu Legend 11/17/13 -- Work Day

Okay, maybe today we can try for actual progress?

Programming

Today I learned about switch functions! Yay! That's it! Yay!

Art
For this sketch I tried Thrall, everyone's favorite orc shaman.

Okay... this might be a BIT more difficult.
This looks like a multi-day project in the making. Good, PROGRESS!

Game Design

Still working on the book! Unfortunately I kind of got off track and so I haven't written as much today, but I'll try making more later in the night.

Music

More LMMS practice.

I... uh... yeah I still have no idea what I'm doing.

I am starting to learn a bit more with presets and making tolerable music though, so that's always good.

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Twitter: @CodexofAegis
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Saturday, November 16, 2013

Geimatsu Legend 11/16/13 -- I have no idea what I'm doing

The phrase above is something I think a lot when doing this.

Programming
Things in programming have changed little -- as in there's still little progress. Oh well, at least I finally completed while loops!

Art
Last time I promised to sketch something. This time, I'm going to sketch something.

I decided to choose a random LoL character (mostly because that was the only thing I thought of at that time) Lo and behold, that character was ... Karthus!

Seems simple enough.
I didn't even know this guy was a champion, but I'm going to DRAW HIM DAMMIT

MUCH better

Wow, it's actually good! If only I could do the same thing with pictures that don't already exist.


Game Design
Still working on the book. Worked on it today actually -- going pretty good!

Music
Well by this point its safe to say I'm completely musically incompetent. I'm learning a few new things in LMMS though -- now I know how to make a beatline (sort of) and import audio files. Huzzah!

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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis 

Friday, November 15, 2013

Geimatsu Legend 11/15/13 -- Starting up again

The famed blog series you thought was dead (and honestly probably wished it was too) is now BACK!

Programming

The question of the hour here I think is whether progress can actually be made in Javascript, to which we all know the true answer: No.

PROGRESS
I think at the time of making this series I had around 38%, so we've literally went up by TWO PERCENT this entire series. Turns out making blog posts along with your project makes you lose progress.

So, will we ever get to Java? Only time will tell. A very, very long time.

Art

Welp.
Alright by this point it looks as if I've just given up in the art department. Maybe I should try doing sketches again and seeing if that improves my drawing ability. Save it for next time, though!

Game Design

Story's going along well, so I think it's time for some more engine testing!

This time we're going 3D (or 2D) with Unity. As I'm typing this I just clicked the download button, so a full on test won't come (yet). Check tomorrow's Geimatsu for one of those!

Music

Last time we summoned Cthulhu using a basic free music maker, this time we're going to try to make actual music.

Once again I have no idea what I'm doing.

Oh god this is going to take years.

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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis 

Friday, November 1, 2013

Geimatsu Legend 11/1/13 -- Finally, a full day! (and probably the last one)

Oh look, I didn't fall into a concussion today. Great!

Well we're going to do some major shit today, and it involves actually doing work on Geimatsu. I have a long to-do list for today, and this starts it off, so let's get to it.

Programming

So, where were we again? Oh, right. While loops.

Well, these a pretty straight forward, you just-

Uh...

It froze...

I'm not exactly sure if I did this wrong or not.

The only page that's frozen is that one and it's just like that not doing anything.

Uh...

Now the page isn't loading.

Well, fuck. Let's try this again later.

Art

Ah, yes. Art. The subject I obviously exceed in greatly.

Today I'm not going to be too creative -- instead, I'm going to try to make a trash can. Yes, you heard me. A trash can.

Here is this trash can:

I really don't know what I expected.

Well I guess you can say that trash can art is pretty...
...

...

...

...trashy.
(But seriously, real art will come soon. Probably sometime next week. Promise.)


Game Design

As I realize I won't have enough time for doing alternate projects, I think it's best just to save it until I can actually do things. Though the stories are still being worked on!

Music

Okay, so here is one I've put off for awhile, but this time god dammit I'm doing it.

Well, try doing it.

And this is the moment that I realize I don't have any FUCKING idea what I'm doing.

Well, from a basic field report::

It appears that clicking the buttons that appear in the gray space makes blocks, and clicking those blocks make a horrible alien symphony that sounds like the background music of a horror game.

However, this appears to only work for the first part (preset) and nothing else actually does anything.

Okay, pretty straightforward. Let's see how to import alternate music that doesn't sound like a radio transmission from Silent Hill.

Aaand I'm once again reminded that I have no idea what I'm doing.

Well, one thing's for certain: I'm going to NEED a tutorial for this.

Programming, Take 2

Alright,  let's try this again. Nothing can go wrong, right?

Sure. Nothing.
Nope. Fucking froze. Great.

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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis 

Wednesday, October 30, 2013

Geimatsu Legend 10/30/13 -- Well, shit.

Oh, would you look at the time. Again. It's six o'clock. I slept for four fucking hours and nobody woke me. Great.

Programming
Unfortunately, this means (and probably October 31st too) that this will be another 1-skill day. Might as well do programming, because hell -- it's the easiest.

Hey, I worked on While loops. That's it. Fucking fantastic.

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Twitter: @CodexofAegis
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Tuesday, October 29, 2013

Geimatsu Legend 10/29/13 -- Almost Late Day

School has come again, in case your wondering about the infrequent updates. Also I slept from when I got home to 5 today, so remind me never to do that AGAIN.


Programming:
Same old, same old. This time I've moved on to while loops, but it's still about the same stuff.

Another side-project of mine has been "programming bibles", that add useful functions/layouts/properties into a document so that I don't have to google for an answer. It's pretty helpful.

Now, as for the other subjects, I really pretty much have zero time to work on them. I would, but I can't. Sorry to disappoint you guys!


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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis 

Monday, October 28, 2013

Geimatsu Legend 10/28/13 -- Stream Day

Today marks the first day I streamed my progress! It was on the new group channel, twitch.tv/astukagaming. Check it out!

Programming:
Today I mostly worked on the project for "for" loops. Not much else.

Art:
Drawings:
yuugi/luugi requested by toldfir



OG J.L requested by ghjiop

Game Design:
Worked on both the OT RPG and the Roblox RPG (both side projects)

Music:
Still practicing LMMS.

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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis 

Sunday, October 27, 2013

Geimatsu Legend 10/27/13 -- The Whatever Day

Programming

At this point I'm trying to get through JS as fast as possible so I can get to Java. However, as it turns out for loops aren't exactly as easy as they look when matched with arrays.

Also, the annoyance that is semicolons have now begun. What kind of evil program makes an entire piece of code defunct just because you did or did not put a semicolon? Did the fucking nazis make this?

Eventually though I did get to the project, which I'll probably save for tomorrow since it looks like it will take work to do.

Art
This time on art...

Game Design and Art are going hand in hand with a mini project that I'm doing that's side-related for a forum I used to use. Basically, practice using Stencyl for the actual Geimatsu project to come.

After a few minutes, I got this response:
Well that was easy.

I now present to you...

SUPAHBOSHI64

RIKU1257


NIGHTDUMO


SENTRY7743


And thisaccount12345


I kind of got less enthusiastic about it as it went along, but I'll have to try stuff like this some other time.


Game Design

Continued working on the side project.

Music
For the most part, I plan on just testing LMMS to see how it works and what its functions are. I'll report back tomorrow to tell how useful it actually is.

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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis 

Saturday, October 26, 2013

Geimatsu Legend 10/26/13 -- Well that ended abruptly

Programming

After failing to find anyway to actually run the JS adventure, I determined that ultimately it was useless and that right after I finish Javascript I'd go straight to an actually useful language like Java. So what were we doing again? Oh, right. Loops.

For the most part, For Loops look like they have a very basic layout, which already makes them ten times easier than functions.

Also, today marks the day I was permanently banned from nl_kripp for cheating and exploiting. It was a good run RIP :,,,,,,(

Art
As I went to go search for tutorials, I realized that I had no fucking idea what to search to make "good" art. Game art tutorials? Digital art tutorials? BASIC art tutorials?

I decided to try my luck with just digital art tutorials at first. I ended up with...

...a bunch of graphic design stuff.

Okay, I know how to do graphic design. That's not my problem. I've trolled hundreds of people by faking pages and articles etc.

Then I realized art cannot be taught. It must be LEARNT.

And learn it I shall.

Today's image:
Don't ask why it's a fucking cat.
This time I tried starting with a rough sketch and replaced it with lines. It's fairly okay besides the fact that the god damn ends aren't round, but I'm pretty sure that much can be fixed.

Game Design
My project has commenced! It's looking up to be pretty good so far. Also, as I mentioned about doing a shitty-game engine game next, I'm convinced that game engine might be Stencyl. It's an extremely basic flash game maker that utilizes Scratch's coding style, so it's perfect for a coding peasant like me. I'll likely start a project in it once I get better with drawing basic things...

Music
When it comes to the music section, we have a few problems.

Synthesia is just for learning the piano for the most part, which honestly could get me the ladies but in the end I really don't care too much about it since its not related to the vidya and this IS related to the vidya. Also I ragequit with Mario Paint, so there's that too.

So I decided the next best thing to do is find something like FL studio. FL studio is for music, right? It's basically what Han Zimmer uses, right?

Anyway, searching for "free software like FL studio" led me to this:
Well, that was quick.
In case the image isn't readable, basicly the entire front page mentions something called LMMS, a "free beat-making software" according to the first result. The second result was the actual download.

For now I've just downloaded it, next time I'll probably get the actual thing done.

Also, things have managed to get really awkward since I'm still managing the 4-person "other" studio. I haven't been doing anything since the one incident that caused this, mostly because I've been focusing on this more. However I still need it to exist, just in case. It's like putting as many lottery tickets in as possible, you feel me?

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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis 


Friday, October 25, 2013

Geimatsu Legend 10/25/13 -- Broken Record

Continuing off of last post, it appears that contrary to popular belief you can't run jack shit when it comes to javascript. According to one guy off yahoo answers however, what you can do is place that .js file into a html file and play it through there. So, is it true?

I don't know, does this look like a fucking game to you?

Of course, it doesn't. It was then however that I remembered I had downloaded some coding app for google that I was pretty sure couldn't run the script either. To be fair though at this point I was pretty desperate, so I tried it anyway.

to be continued

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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis 

Thursday, October 24, 2013

Geimastu Legend 10/24/13 -- The First Project!

Programming

PROJECT ONE

Idea: Simple text-adventure
Programming: Javascript in Notepad
Art: N/A
Music: N/A

As I started thinking when I was walking home this morning, with my current knowledge of JS it would actually be pretty easy to make a simple, 30 minute-or so long text adventure game using only JS. Since this is the first project though, combined with the fact that I have a lot of work to do this may be the only thing I end up doing today.

Once the game is finished, I'll probably just put it up as freeware on a separate page on this blog, assuming it even works.

So, as most games start I decided to add a basic "set-up" that showed who the game was by, what it was called, etc. Then right after I saved I realized something: I had no fucking idea how to run it.

I'd figure it was probably the console, but actually running it on the console confused me. I decided just to open up the code and see if I could open it with the console. After being distracted by all the different strange folders in the "My Documents" library, I opened up the right folder to see that it was already recognized as a javascript file.

Huh.
HUH.
Oh, fucking fantastic. Looks like whatever windows was trying to run doesn't even know what console.log is. Here's hoping codeacademy is telling the actual truth.

I'd figure my next best bet was to run the command prompt, which instead of doing something useful just closed instantly. I figure that my last hope was to run the program through the console, or to use the alternate return function. Surely that's got to do SOMETHING.

Did I mention I have to idea what the fuck I'm doing?
UPDATE 1:
I've tried a few other things and googled some, but it looks like no matter what I try the code still isn't running. I'm going to leave for now to finish that other work and try again later.

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Twitter: @CodexofAegis
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Wednesday, October 23, 2013

Geimastu Legend 10/23/13 -- The Third Day

I just realized the title is actually not technically pronounced "Game-mot-sue" like I thought it was. It's actually spelled "Guy-mas-tu". Oh well, my pronunciation is still correct.

Programming
As it turns out, it is actually the function ride that never ends.

Honestly I'm getting tired of this shit, mostly because you can not even MAKE any (good) games using javascript. However I'll probably need to know this for Java (basics) so I'll do it anyway.

Oh hey, look. Functions turned into loops. Well this is a pleasant surprise. Hurray for loops!

This is the most happy I've ever been about seeing the word "loop"

Art

Since things are turning out so well in the art department, I've decided to turn in one more day without looking at tutorials to try one last thing -- a 3D table. Here's how it turned out:

Oh god nevermind I need help.
Well then, more tutorials for me.

Game Design

Still working on other writing stuff. It counts, okay?

Music

Today I focused primarily learning Synthesia, and learned one thing -- either I'm really fucking bad at piano, or it's just because I don't even know what half the keys are in this fucking game. Oh well.


Well, that's it for today. Least productive day ever? I'd say so.

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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis 

Tuesday, October 22, 2013

Geimatsu Legend 10/22/13 -- The Second Day

The adventure continues.

Podcast of the day

Programming

The functions may be over, but as they've always said: the javascript ride never ends.

Jesus bloody christ.
The good news is that I do know functions now, though I still have no idea what the fuck the return part does. I'm also still debating on what to continue with -- Java (which, by the by, is not related to JS -- I just have some experience in it) or continue along the Codecademy track to like PHP or something, which if I remember correctly has bloody-all to do with games.

Art

After watching a few speed-art videos for League of Legends characters, I noticed that a common trend was zooming in to pixel form in order to draw, as well as creating a "rough draft" the layer beforehand. Equipping this knowledge, I made this piece of armour in full on tryhard mode.

And it's STILL better than normal.
This time I focused mostly on multi-layering and zooming in/panning, which felt a lot better than the first time. This one actually looked pretty damn good at first, but after I realized I had no idea what the fuck I was doing things quickly fell apart.

Game Design

Mostly my writing has been being focused on the "secret project" I told you about in the beginning of this blog (Oops, spoilers). Because of the recent tragedies with the game studio I used to have, I haven't been able to write for it for awhile so I'm planning on getting a shit-ton done this Saturday to make up for the lost time last Saturday and next Saturday (Extra-life!). I've also been thinking of using Sketch or whatever the fuck its called and some other babby game engines to try and improve my skills there, but that would likely help all of them, not just game design. So, for now, we continue to wait.

Music 

After my epiphany last time of realizing I was the new Beethoven, I continued on my progress for the song I was making last time.


Looking back at the last song FUCK I FORGOT TO SAVE IT

Wait,

Nope, yep. It didn't save. Well forget what I was saying and fuck that junk, looks like we're going to go straight to virtual piano next time.


So, will I re-realize the fact that I am a musical genius by teaching myself to play piano and that me closing out was true divine intervention, or will I end up making a cacophony of ear-shriekingly bad music? (game design)

Find out tomorrow on

GEIMATSU LEGEND

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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis 

Monday, October 21, 2013

Geimastu Legend 10/21/13 -- The First Day

Well, the one thing about this project is that, so far, I haven't actually told the rest of my team that I'm doing it. Well, the part that remains. Neither of course do I have any intention on it since, if this project fails, might as well have some auxiliary. Right? Right!?

Programming:
THESE GOD DAMN FUNCTIONS

So the current area that I'm learning in Javascript is functions. For HTML/CSS/JQuery I pretty much brushed by with little to know problems, but this is the first time I've had to actually read things and do them over and over again. Like real coding.

Something tells me I'm going to HATE real coding. Oh well.

I feel kind of cheated in the way that I feel like I've learned practically nothing from using functions. They sure seem useful, but the whole idea seems like some convoluted mess to me, probably mostly because I'm both tired and frustrated.

Also, what the fuck does return even DO? I've been going through this section of it today and have no idea why it even has any importance. Then again that's probably just because I don't read. From my great analysis skills though, it looks like it does the same exact thing as console.log only just in functions.

Ingenuity, ladies and gentlemen.

Art:

For art, I decided just to "assess" what I already know before I proceeded to find some tutorials. To do this, I recreated myself in full glory.

Holy. Shit.
Okay, TO BE FAIR to my artist self, this is probably the best drawing I've made in YEARS. This, this is a high point.

Utilizing the incredible skillful techniques of line-drawing and correct oval eyes, I was able to make this master piece. Looks like Ringo Starr has some competition.

But seriously I REALLY need to get on some tutorials.

Game Design:

Well, like I said in my starting post, this is pretty much the only thing I'm good at, so....

Music:

My obvious initial first step for music was to find something that was actually able to create music. The only problem is, I don't know any. Why, is that, you ask? Oh yeah, I'm MUSICALLY INCOMPETENT.

But then, like a lightning bolt to my chest (how about you add that shit to writing/game design), I found the answer swiftly and incredibly painfully.

FUCK YEAH
It was perfect, and made to be 8-bit. I couldn't start on Synthesia or whatever the fuck its called because I don't know piano, and I couldn't do Garageband because I actually have a good computer, thank you very much.

So with a flick of the finger I clicked the virus/spyware software and started composing the mario way.

What came out was the most masterful first attempt at making music ever witnessed by no one, mostly because there's no way to actually upload your work. I might find it later, but for now I've got shit to do.

Toodaloo, bitches.

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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis 

Sunday, October 20, 2013

Geimastu Legend -- The Beginning of a Great Journey

"Can a single man develop a game all by himself?"




It is a question I have asked myself many a night. And by that, I mean this night whilst I was probably wanking off in the shower.

I have tried for what seems like a thousand times to make a little mini game studio of my own, but no matter how hard I try people get pissy and leave. What, they want rights? Bah! Let them eat cake, I say!

Then it hit me. If no one else has the same dream that I have, why don't I just do it myself and not get other people to do the work for me?

Sure, it would be hard. Hard as in probably the "DANTE MUST DIE" mode of life. But why would we do that in video games? To be challenged? So why don't we just challenge ourselves in real life?

Well, this is a challenge I will gladly accept. And there is no challenge I do not complete.

The goal of this mission is to make my own game where almost all aspects of it are made by me. In order to complete this, I will have to learn the following arts:

THE ART OF PROGRAMMISTU
Ah, yes. The simple foundation of all vidya -- the code. It is the most diverse and likely most frustrating of all of these tasks, but thankfully just like real life, once you learn one programming language it's pretty easy to learn the rest.

Fortunately, I already have HTML, CSS, and JQuery under my belt. Unfortunately, all of those languages can't make games for shit, or make really shitty games. My final goal in this art is to learn and master C++ and Java, though I intend to learn many others on the way.

THE ART OF ARTSU

Probably the most difficult art for me personally, I will sadly need to learn how to actually make digital art and 3D modeling. The question is, will I be able to? The answer is, probably not.

The goal for this art is to make art that isn't crap. It will take a very, VERY long time.

THE ART OF GAME DESIGNITO

Well... actually... this is the only one I actually know. So while I may prosper in this art, I will still need to practice to become a true Game Designito master!

THE ART OF MUSGHATI

Alright, I'm going to say it here and I'm going to say it now -- I am completely incompetent when it comes to music. Like, more so than art. And my art looks worse than Ringo Starr's fucking web art. So yeah, I'm fucked.

Thankfully though I know people a many who are actually good at making music, so perhaps I'll just make them do it for me. Maybe.


So here it goes, folks. The start of a real, living legend.


GEIMASTU LEGEND!

BEGINS MONDAY, TOMORROW, 2013

 

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Twitter: @CodexofAegis
Facebook: facebook.com/CodexofAegis