Friday, September 27, 2013

The Steam Controller

"A different kind of gamepad"

"We set out with a singular goal: bring the Steam experience, in its entirety, into the living-room. We knew how to build the user interface, we knew how to build a machine, and even an operating system. But that still left input — our biggest missing link. We realized early on that our goals required a new kind of input technology — one that could bridge the gap from the desk to the living room without compromises. So we spent a year experimenting with new approaches to input and we now believe we’ve arrived at something worth sharing and testing with you."



Well, you can't say it's not unorthodox, but in the end it might turn into an extremely comfortable controller. Only time will tell.

Well, that concludes the Steam 2013 announcements. How do you feel? Hyped? Disappointed? Is this a new technological innovation Valve's about to release, or just Ouya 2.0? I suppose that's up to you to decide.

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